Home » Developing U++ » U++ Developers corner » Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
Porting Upp to SDL first ? (cause of MacOSX & framebuffer) [message #27207] |
Fri, 02 July 2010 10:19 |
|
kohait00
Messages: 939 Registered: July 2009 Location: Germany
|
Experienced Contributor |
|
|
hi folks
i just took a brief look on sdl again, and in some other posts here the idea of porting upp to Mac world has stucked a bit. to push it a bit, here is an idea..
why not porting to sdl first, which would support MacOSX and many other platforms at once as well, and then, little by little...to platforms natively (even framebuffer, as stated in some of my other posts). SDL programs can be compiled in Upp already, but standalone ofcorse..
here is some quote again from libsdl.org
Quote: |
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, D, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.
SDL is distributed under GNU LGPL version 2.
|
RFC
PS: we at leas could take a look ad SDL in terms of how they bind with Objective C.. but i dont know exactly to *what* SDL bind, to the older Carbon API or the newer Cocoa API from MacOSX.
PSS: it would ne no great deal i think, becasue SDL offers just about same terms of interface, messageque and a blit surface, to which a SystemDraw could paint..
--> like always, RTFFAQ helps
http://www.libsdl.org/faq.php?action=listentries&categor y=7
so seams like SDL supports the Cocoa API already. best for us
will there be a licence issue if we get "inspiration only" from LGPL code related to MacOSX in SDL (LGPL). is that considered derived work?
[Updated on: Fri, 02 July 2010 10:37] Report message to a moderator
|
|
|
|
|
Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: kohait00 on Thu, 18 November 2010 09:15
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: koldo on Thu, 18 November 2010 11:13
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: kohait00 on Thu, 18 November 2010 11:19
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: koldo on Thu, 18 November 2010 11:23
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Sat, 27 November 2010 18:21
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Sat, 27 November 2010 19:51
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: koldo on Sun, 28 November 2010 09:51
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Sun, 28 November 2010 12:21
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: unodgs on Sun, 28 November 2010 12:27
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Sun, 28 November 2010 12:51
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: Tom1 on Mon, 29 November 2010 10:11
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: zsolt on Fri, 17 December 2010 12:16
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Sat, 18 December 2010 09:37
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mr_ped on Mon, 29 November 2010 10:32
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Mon, 29 November 2010 10:50
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: Tom1 on Mon, 29 November 2010 12:56
|
|
|
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
By: mirek on Mon, 29 November 2010 19:08
|
Goto Forum:
Current Time: Fri Apr 26 09:28:15 CEST 2024
Total time taken to generate the page: 2.99149 seconds
|