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Home » Developing U++ » U++ Developers corner » Porting Upp to SDL first ? (cause of MacOSX & framebuffer)
Re: Porting Upp to SDL first ? (cause of MacOSX & framebuffer) [message #30239 is a reply to message #30235] Sat, 18 December 2010 09:37 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
zsolt wrote on Fri, 17 December 2010 06:16



What about HTML5 Canvas and the full duplex WebSocket API in HTML5 Javascript?

See ThinVNC as an example.


Yes, generally that is exactly I was planning for.

However I am a bit scared that Canvas is not supported in IE8. OTOH, it will take time to develop this, so when it is ready, there will be Canvas in most browsers anyway... Smile
 
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