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OpenGL example [message #27355] |
Wed, 14 July 2010 09:42 |
281264
Messages: 270 Registered: June 2010 Location: Spain
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Experienced Member |
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Hi,
I have examined the OpenGL example and I have some questions, which I show here. I will be grateful if someone answers them:
1.- The examples uses GLCtrl struc; where in the manual is this widget described?
2.- I seen that the “typical” code chunk for allowing correct window resizing is not needed (not used); does this means that somehow this code is built in within GLCtrl class?
Note: I am referring to the typical “reshape” function.
3.- It seems that when the window is resized a nasty flicker happens; how this can be eliminated?
4.- How the different releases of Open can be selected? For instance, if I decide to use the reseal 3.1, how can I select it?
Many thanks and my best wishes.
Javier
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