Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Building 32 bit apps on Ubuntu64
Re: Building 32 bit apps on Ubuntu64 [message #29183 is a reply to message #29181] Fri, 08 October 2010 22:41 Go to previous messageGo to previous message
mdelfede is currently offline  mdelfede
Messages: 1307
Registered: September 2007
Ultimate Contributor
Novo wrote on Fri, 08 October 2010 22:14

I'm personally getting different linking issues including not correctly installed libz.so

$ ls -l /usr/lib32/libz.so
lrwxrwxrwx 1 root root 20 2010-10-08 16:04 /usr/lib32/libz.so -> /lib/libz.so.1.2.3.3

getlibs is not a miracle after all. Smile


No, getlibs isn't a miracle at all Smile

I guess the best would be to setup a clean ubuntu64 box, install IA32-LIBS and then install missing libs by hand one by one annotating them.
When the list is ready, we can create a script that to the job.

BTW, If I remember, I had to add a soft link from a .so.xx.yy to a .so library (don't remember which Sad )

IMHO it would be quite good to have a 32 bit build method, it's useful to build apps designed, for example, to run on a remote linux box.

@dolik-rce : hmmmmm.... I can't test that one reliabily, as I have my box full of 32 bit libs, mostly because of wine builds Smile
But, we could test all that on an usb stick with a clean ubuntu64....

Max
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Working on new installer / makeinstall...
Next Topic: Porting SystemDraw to Frambuffer
Goto Forum:
  


Current Time: Thu May 09 21:17:16 CEST 2024

Total time taken to generate the page: 0.01295 seconds