Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Loading 16 bits per channel Tiff files
Re: Loading 16 bits per channel Tiff files [message #32186 is a reply to message #30474] |
Fri, 29 April 2011 13:45 |
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TimCoventry wrote on Mon, 03 January 2011 21:05 | Hi Honza,
Thanks for the quick response. I will look into the TIFFReadScanline and TIFFReadTile functions. The libtiff link looks quite usefull.
Regards,
Tim
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Hello Tim,
Did you resolve with 16bit tif image?
Have you an example with U++?
Thank you in advance!
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