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Home » Developing U++ » U++ Developers corner » About Painter vs OpenGL
Re: About Painter vs OpenGL [message #31486 is a reply to message #31483] Sun, 06 March 2011 08:44 Go to previous messageGo to previous message
raxvan is currently offline  raxvan
Messages: 60
Registered: December 2009
Member
mirek wrote on Sat, 05 March 2011 18:29


Please, the whole rant is about the idea that Painter should be accelerated by OpenGL.

It has nothing to do with using OpenGL for GUI. Actually, Draw model is in fact easily compatible with OpenGL and in the end, U++ GUI is rendered using Draw.


Sorry, my mistake then, i thought that Painter is directly responsible to drawing gui in upp Razz.
I will take a closer look to Draw and see if i can pull off an opengl implementation.


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