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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » RGBA and ImageBuffer classes improve
Re: RGBA and ImageBuffer classes improve [message #32282 is a reply to message #32281] Fri, 06 May 2011 08:29 Go to previous messageGo to previous message
koldo is currently offline  koldo
Messages: 3361
Registered: August 2008
Senior Veteran
tojocky wrote on Fri, 06 May 2011 08:11

koldo wrote on Thu, 05 May 2011 22:31

Hello Ion

It seems a good idea. However could it reduce the speed of actual code?


I didn't feel slowdown speed.

Another solution is to keep old classes as is, and add new classes:
RGBA16, RGAB32, ImageBuffer16 and ImageBuffer32.

The ideas are good.

Could you do a simple speed test?


Best regards
IƱaki
 
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