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Home » Developing U++ » U++ Developers corner » UppGL
Re: UppGL [message #32491 is a reply to message #32480] Fri, 20 May 2011 21:18 Go to previous messageGo to previous message
raxvan is currently offline  raxvan
Messages: 60
Registered: December 2009
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nlneilson wrote on Fri, 20 May 2011 07:04


The pow2 doesn't make any difference as far as I am concerned.


Except when they are not loading. Some platforms will not allow you to have non power of two textures.



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