Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Linking standard libraries
Re: Linking standard libraries [message #35297 is a reply to message #35295] Mon, 30 January 2012 09:06 Go to previous messageGo to previous message
dolik.rce is currently offline  dolik.rce
Messages: 1789
Registered: August 2008
Location: Czech Republic
Ultimate Contributor

mirek wrote on Mon, 30 January 2012 08:45

I guess nothing else than to reduce number of required prerequisites to run U++. In theory, embedding the code covers more platforms than not to.

But I agree that we perhaps should 'move' some libraries to png-like state.


I wonder if there is some way to figure out if there is given library present at compile time? So that we could switch between the outer linking and embedded code as necessary... OTOH, this would probably lead to having such code in TheIDE and stronger dependency of U++ on this particular IDE, which is not a good thing.

So what about adding a flag into each of these libraries, something like EMBED_JPG? It would be always on for win32 and on other platforms, developer can use it only when he needs it (e.g. when he knows he will ship his app to system where libjpeg is missing)?

Honza
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: U++ and MinGW 4.7 (-std=c++11) issues
Next Topic: Install script for Ubuntu
Goto Forum:
  


Current Time: Mon May 06 22:16:29 CEST 2024

Total time taken to generate the page: 0.01529 seconds