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Re: Rendering [message #35573 is a reply to message #35519] |
Wed, 29 February 2012 21:35 |
Tom1
Messages: 1212 Registered: March 2007
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Senior Contributor |
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Hi Mirek,
Thanks for your views. Using OpenGL sounds much more appealing to me than some heavyweight toolkit. Do I understand it correctly that Uno is working on this as a Rainbow backend?
If U++ would work on MacOSX, I would certainly consider getting one.
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The original reason I started using Painter was nothing more than lack of wide dashed lines in Draw. Now I'm addicted to anti-aliasing too...
Anyway, could you consider merging wide dashed lines support to Draw if I can supply working code for both GDI and X11, while also keeping it source compatible for applications?
Best regards,
Tom
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