Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » Mac OS » Need help with the structure of flags etc. and running u++ cocoa on Windows 7 GNUSTEP
Re: Need help with the structure of flags etc. and running u++ cocoa on Windows 7 GNUSTEP [message #35745 is a reply to message #35741] Thu, 15 March 2012 14:42 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
Messages: 1321
Registered: November 2005
Location: Kaunas, Lithuania
Ultimate Contributor
Administrator
Very good news you have got it running! But I don't need this:
...

#ifdef  __OBJC__
extern "C"{                          // 2012-03-15 Tom added
#define INTPTR_MAX 0x7fffffff	     // 2012-03-15 Tom added
#include <Cocoa/Cocoa.h>
#include <Foundation/Foundation.h>
}                          // 2012-03-15 Tom added
#include "UNSDef.h"

...


Also it looks that this kind of includes I had left commented (except INTPTR_MAX) are still needed. But, according to some, it is

a brutal fix

What gcc version have got? I have got 4.6.1.

You can try to use UNSWindow and UNSView in CocWnd and other stuff from UNS package.
I will post more later.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: upp-cocoa CtrlCore skeleton package to play
Next Topic: some cocoa with OpenGL in upp sandbox! (UNS, UNSCtrl , UNStest)
Goto Forum:
  


Current Time: Fri May 10 18:25:02 CEST 2024

Total time taken to generate the page: 0.02983 seconds