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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Drawing / Refresh problem/questions
Re: Drawing / Refresh problem/questions [message #36380 is a reply to message #36365] Wed, 23 May 2012 14:52 Go to previous message
mirek is currently offline  mirek
Messages: 13976
Registered: November 2005
Ultimate Member
Didier wrote on Tue, 22 May 2012 18:01

OK thanks.

What difference do you make between ImageDraw and ImageBuffer ???
Is one Draw flavor and the other one Painter flavor ?

They work pretty much the same way:
ImageBuffer ib(size);
BufferPainter bp(ib, mode);
Paint(bp, scale);

or
ImageDraw ib(size);
Paint(ib, scale);



ImageDraw uses host platform to draw, resulting in Image handles that can be directly used.

BufferPainter is rather intended for in-memory rendering and does not require CtrlCore.
 
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