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Using an existing win32 control. [message #36644] |
Sat, 23 June 2012 12:06 |
rxantos
Messages: 72 Registered: October 2011
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What would be the procedure of adding an existing Win32 control to an application using Ultimate++?
I'm thinking of using a class derived from Upp::Ctrl and then set control as a child window of the window of the Upp::Ctrl class. But I don't know how to make Upp::Ctrl avoid drawing its background. Nor do I know what do I need to intercept when the control is resized (so I can resize the child control).
Does anyone have an example or at least an indication on how to do it?
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