Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » Newbie corner » Socket Communication 101
Re: Socket Communication 101 [message #39663 is a reply to message #38432] Tue, 16 April 2013 03:54 Go to previous messageGo to previous message
nlneilson is currently offline  nlneilson
Messages: 644
Registered: January 2010
Location: U.S. California. Mojave &...
Contributor
Spent some time optimizing code because of a sprained foot.
Some data was being transferred from a Upp app to a Java app through a socket as a character array.

Some survey paths were still being sent individually and Sleep(5); was necessary on a fast machine between each packet for each path or data would get corrupted or garbled. Sleep(10); was necessary on a slower machine.

Putting the data for 30 paths (60 lines) into a character array (about 2000 size) it was almost instantly transferred, no Sleep time necessary.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: ScatterCtrl / ScatterDraw - ShowLegend() problem and general Question
Next Topic: Spin + Text
Goto Forum:
  


Current Time: Tue May 14 10:26:52 CEST 2024

Total time taken to generate the page: 0.01716 seconds