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Home » U++ Library support » ArrayCtrl, HeaderCtrl & GridCtrl » GridCtrl performance
Re: GridCtrl performance [message #39743 is a reply to message #39742] Mon, 22 April 2013 22:25 Go to previous messageGo to previous message
crydev is currently offline  crydev
Messages: 151
Registered: October 2012
Location: Netherlands
Experienced Member
BioBytes wrote on Mon, 22 April 2013 21:43

Hello Crydev,

Did you try SetVirtualCount method in ArrayCtrl ?

Regards

Biobytes


Yes I tried using it but unfortunately it didn't solve my problem. If I could safely use the multithreaded structure to fill up my GridCtrl it would speed up very much but because it is GUI it isn't possible.
 
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