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Home » U++ Library support » U++ MT-multithreading and servers » [SOLVED] A problem with TcpSocket::GetLine()
Re: A problem with TcpSocket::GetLine() [message #41422 is a reply to message #41420] Mon, 16 December 2013 01:26 Go to previous messageGo to previous message
Oblivion is currently offline  Oblivion
Messages: 1093
Registered: August 2007
Senior Contributor
Quote:


Bug identified & fixed. Should work now.

Mirek

P.S.: POP3 package would be handy..



Thanks Mirek! I've updated the U++ source, and now it works.

I will upload the POP3 class before the new year. But before that, I will clean up the code and write the api documentation. It is a straightforward POP3 implementation meant to accompany SMTP.

However, I have another question and problem regarding TcpSocket::GetLine():

GetLine() also fails if there are any multibyte characters in the socket buffer. In SocketClient and SocketServer examples, just Put("İŞĞÜÖÇişğüöç\n") and you'll see that it fails. Is this intended, or a bug?

Quote:


#include <Core/Core.h>

using namespace Upp;

String Request(const String& r)
{
TcpSocket s;
if(!s.Connect(CommandLine().GetCount() ? CommandLine()[0] : "127.0.0.1", 3214)) {
Cout() << "Unable to connect to server!\n";
SetExitCode(1);
return Null;
}
// s.Put(r + '\n');
// The following line cannot be read by SocketServer.

s.Put("testing TcpSocket:GetLine(): İŞĞÜÖÇişöçüğ\n");

s.Timeout(5000);
return s.GetLine();
}

// Start reference/SocketServer before starting this program

CONSOLE_APP_MAIN
{
Cout() << Request("time") << '\n';
Cout() << Request("33") << '\n';
}




Regards.


 
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