Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ Libraries and TheIDE: i18n, Unicode and Internationalization » MultiByte Coding: one half of Chinese chars displayed [BUG?]
Re: Bug: MultiByte Coding [message #2956 is a reply to message #2953] Mon, 01 May 2006 13:36 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
Messages: 1321
Registered: November 2005
Location: Kaunas, Lithuania
Ultimate Contributor
Administrator
if you need only to see in the CodeEditor window and compile your packages with unicode chars, then you can try from Project/PackageOrganizer... menu set Encoding (top left corner). I guess, this way (and language synchronizing) you can compile your language ide as well. (But I'm no prof in this area...)
 
Read Message BugQuestion.gif
Read Message
Read Message
Previous Topic: CtrlCore: X11App.cpp should #include <locale.h> [BUG][FIXED]
Next Topic: unicode input in edit ctrls
Goto Forum:
  


Current Time: Thu May 09 20:31:59 CEST 2024

Total time taken to generate the page: 0.02420 seconds