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Home » Community » U++ community news and announcements » TURTLE alpha status
Re: TURTLE alpha status [message #42021 is a reply to message #42020] Tue, 11 February 2014 11:02 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
Tom1 wrote on Tue, 11 February 2014 04:11

Mirek,

The previous font issue on WIN32 popped up again: The package dependency in WebWord to plugin/DroidFonts needs to be conditionalized with 'When: TURTLE && !WIN32' in order to link it successfully. This goes for both MSC9 and MSC10.

(I'm not quite sure why this disappeared and reappeared again..)

Best regards,

Tom


There are some glitches in build system for convoluted cases as TURTLE is, you might want to try rebuild all.

DroidFonts is host platform totally independent source of glyph graphics. It replaces any host platform technology; it happens through

#include "Draw.h"

NAMESPACE_UPP

#ifndef CUSTOM_FONTSYS


in Draw/FontWin32.cpp (and Draw/FontFc.cpp).

[Updated on: Tue, 11 February 2014 11:02]

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