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Home » U++ Library support » U++ MT-multithreading and servers » [SOLVED] TcpSocket Connect error
Re: TcpSocket Connect error [message #42552 is a reply to message #42396] Mon, 24 March 2014 12:02 Go to previous messageGo to previous message
steffen is currently offline  steffen
Messages: 38
Registered: May 2007
Location: Denmark
Member

Yes it would be correct according to documentation, but wouldn't it break the web crawler example?

It seems like I always end up struggling with the same parts when doing communication code. There is excellent helper functions for detecting read and write readiness. But I often have problems with the connection part, either because of slow lines or servers being offline.
It could be a great help if there was an IsConnected() function and/or a WaitConnect() function, like the WaitRead and WaitWrite functions.

Regards,
Steffen
 
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