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Home » U++ Library support » U++ Core » Writing Bits object to disk
Re: Writing Bits object to disk [message #48094 is a reply to message #48011] Tue, 16 May 2017 09:12 Go to previous messageGo to previous message
crydev is currently offline  crydev
Messages: 151
Registered: October 2012
Location: Netherlands
Experienced Member
Hi Mirek,

How do you feel about adding a Bits::Set function that allows the user to put in packed bools? I was thinking about a function such as the following:

void Bits::VectorSet(int i, const dword bits32)
{
	ASSERT(i >= 0 && alloc >= 0);
	int q = i >> 5;
		
	if(q >= alloc)
		Expand(q);
		
	i &= 31;
		
	// Just place the input DWORD in position q in the Bits data buffer.
	bp[q] = bits32;
}


Maybe with some checks, this is just an idea. I mean, this function works in my testcase because I only work with multiples of 32. Even though, this could be used as an assumption to make it fast. It accepts a bitset dword and directly sets it. This allows efficient use of the Bits structure while preparing the actual packed bools structure with SSE2 instructions like _mm_movemask_epi8. Smile

Thanks!

crydev
 
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