MenuBarValue
"value" return from local MenuBar
main.cpp
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
struct MyApp : TopWindow {
virtual void RightDown(Point p, dword keyflags) {
int result = Null;
MenuBar menu;
for(int i = 0; i < 10; i++)
menu.Add(AsString(i), [=, &result] { result = i; });
menu.Execute();
if(IsNull(result))
PromptOK("Menu was cancelled");
else
PromptOK("You have selected " + AsString((int)result));
}
};
GUI_APP_MAIN
{
MyApp().Run();
}
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